Thursday, July 17, 2008

Subject: Re: mythology
Answered By: pinkfreud-ga on 19 Nov 2006 14:53 PST
In Greek mythology, the Danaids (or Danaides) were condemned to an
eternity of trying to fill an ever-draining barrel with water which
they carried in sieves.

"The Danaids Condemned to Fill Bored Vessels with Water: The Danaids

(or Danaides) were the fifty daughters of Danaus, King of Argos. At
the command of their father they married the fifty sons of Aegyptus
and were to murder them on their wedding nights. All but Hypermnestra,
wife of Lynceus, fulfilled their father's bloody command. As

punishment, the Danaids were dispatched to Hades where they were
condemned to everlastingly draw water into a bottomless barrel."

Art of the Print: The Danaids Condemned to Fill Bored Vessels with Water

http://www.artoftheprint.com/artistpages/picart_bernard_the_danaids.htm

"Danaus had fifty daughters and his brother Aegyptus had fifty sons. A

match between their daughter was proposed by Aegyptus, but Danaus was
unwilling. He and his fifty daughters fled to Argos, where they found
refuge for a while. But the fifty sons of Aegyptus found them and
Danaus came up with a plan to help his daughters escape the unwanted

marriage. He pretended that he was willing at last for the marriage,
but he secretly gave each of his fifty daughters a sharp knife and
told them, 'On your wedding night, kill your husbands with these so
that you may escape this marriage.'


On their wedding nights, all fifty daughters, except one called
Hypermnestra, killed their husbands. When they died, they were
assigned the task of filling up a leaking jar with water carried in a
sieve. Hypermnestra, who had spared her husband Lynceus, lived happily

and went without punishment after death."

ThinkQuest: The Danaids
http://library.thinkquest.org/23057/danaids.html

"In Hades, as a penalty for their crime, the Danaides were condemned

to pour eternally water in bottomless vessels."

Plato and His Dialogues: Cities and Locations of Ancient Greece
http://plato-dialogues.org/tools/loc/argos.htm


Much more lore about the Danaids, including their names (according to
Apollodorus) may be found here:

Greek Mythology Link: Danaids
http://homepage.mac.com/cparada/GML/DANAIDS.html


My Google search strategy:

Google Web Search: danaids OR danaides water
://www.google.com/search?hl=en&q=danaids+OR+danaides+water


I hope this is precisely what you're looking for. If anything is
unclear or incomplete, please request clarification; I'll be glad to
offer further assistance before you rate my answer.

Best regards,

pinkfreud

Tuesday, July 04, 2006

23 Roads to Mythville
An apocalyptic journey across America and meditation on the imposition of order in space, both cyber and dirt real. By experiential author Douglas McDaniel, who explores the mysteries of American networked life. Read more



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Ipswich at War
A few days after Sept. 11, 2001, poet and essayist Douglas McDaniel moved to Ipswich, on the North Shore of Massachusetts. A collection of poems from that period of fear and anxiety, as well as the polemic essay, "Media Arts and War."
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Glasnost Lost
As an act of defiance after the botched election of 2000, experiential author launched himself into a journey into the underworld of American life, or, what he calls: The Science of Descent. Read more



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Godz, Cars & Cannon
Experiential author Douglas McDaniel launches drives into the networked thickets of American life, looking for signs of myth and romance in the age of automotive machines.
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Many Moons the Mythville: The Collected Road Poems
Poetry written during a 10-year span of criss-crossing America in a roving-eye view of the turn-of-the-century landscape of Mythville, or, as the author puts it: "It's all a bunch of Mythville." With work from four separate books by Arizona-based author and poet Douglas McDaniel, the bard-inspired voices of Milton, Blake and Yeats, as well as the saturnine streak of early beat poesy, ring through this collection of poems and essays. From the southwestern deserts to the Atlantic and Pacific Coasts, "Many Moons to Mythville" is a foot-to-the-floor blast through the mythical roads of American life.
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Human Search Engine

The journey continues as the quest for myth in an age of information overload leads to online life as an editor for Access Internet Magazine. A story about all human search engines as they chase the ghost in the machine.
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William Blake in Cyberspace

Experiential author Douglas McDaniel takes on the visionary art and poetry of William Blake, comparing an otherworldly worldview to that revolutionary, romantic era to our own wild, wired, mythic world.
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The Kachina's Son

Poems about the Four Corners area written while author Douglas McDaniel was living in Telluride, Colorado.
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The Road to Mythville
A collection of poems on the new millennium in America, drawing from decade of bouncing across the country as a journalist and Kerouac-style poet, from the Southwestern deserts to the shores of New England and back again.
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Thursday, November 18, 2004


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A Funny Thing Happened on the Road to Atenveldt

By Douglas McDaniel
Mythville.com

How do we embrace this? Isn't the Society for Creative Anachronism, a clan of modern folk who dress up and act like people from medieval times, merely an endorsement for one of the most brutal epochs in world history? Life was cheap during the Crusades, during the Inquisition, and the End Was Near on a daily basis shortly before and long after the first millennium.
They were wrong, of course, too, but spent rivers of blood to prove otherwise. Sure, there was kindness and gentleness then, too. But to listen to these anachronists speak, everyone in the 12th century spoke in rhyme, and only utopians believe that.
No, it was the real world back then. Reinactors celebrate the pageantry and beauty of the Civil War, the Revolutionary War, and yes, even now, there are Muslims re-enacting the tragic Knights Templar loss at the Horn of Hattin, when white Christian men died not so much by the sword, but by thirst. Then, when all was lost, their heads were cut off, their women were raped, killed, and fed to the wolves.
Wanna re-enact the Plagues of Europe? These people do. In the original score, millions died. Wanna rush head first into the melee, on a fool's errand sent by the king? Sure, go right ahead. Someday they will re-enact the Battle of Fallujah, perhaps, and it will all seem so bloodless and fun.
How do we endorse this? How do we embrace it with clear understanding, compassion even? Are you chivalrous enough?
As we walk through the trees, let us summon the Muses to invoke their aid for this adventurous song. When we take our internal irrational rationalist out for a stroll in an attempt to demystify the way of elves to men, we do our gothic truths deep harm. Although our intent is to be armed with swords forged in light, by the time we get to the gate of Atenveldt, we are more wounded than whole. Dragging the mundane world behind us is, well, the road to woe.
In the land of the blind, the one-eyed leper is king, sure enough: So it`s time! Open thyne eyes. Let those blinders go. Let 'em go, just let your eyes roll!
You will find wisdom in simply leaving your current century home, just as these elves shed their garments and tools of modernity at the gate of Atenveldt.
One thing is for sure: It costs these fair folk a fortune to dress up their mundane lives into something more pleasing to their own egos. Even outside the gate some kind of keeper of the regalia, or perhaps some kind of seamstress, is measuring you up for a monk's robe, battle armor or even a king's crown (this is America, right? Anyone can dream of being a one-eyed leper someday). But is it also not better to see the Hopi snake dancers spinning up a wheel, or the Yoruban heirs moving to the talking drum of the rhythm possessor, Dambala, or the German girls going oompa, loompa with heavy breasts and jugs of beer, dancing to their polka music? Yes, ‘tis far better to watch modernity fall away with cruel truths and brooding satisfaction that, as it in turn turns its back on Atenveldt, the 21st century has spoken its peace and you are in some way wiser as it disappears, like some limping haunt, into the woods of err.
And you, dear adventurer, harken and hear: At the gates of Atenveldt, turn off your clock, or better yet, leave your watch and 21st century conceits at home. That is the way of the elves, their scribes, their kings and queens, their bards, and yes, their hideous gnome.

II. The Gate

As the evening passes into a grander version of the dark, damp cold, the citizens of Atenveldt gather under the soccer lights of Encanto Park. From a distance, you can see the steam blowing from the nostrils of the pikemen, archers and knights as they don their wares of war. With each new attachment symbolizing the armaments of a supposedly better-forgotten age, rest assured by the notice: Atenveldt is a protected place with more barbs than bards.
The soccer lights glow soft in the mystic mists as the mundane world disappears.
They bring bags of equipment, lay them in the wet grass, then unload for some kind of post-Halloween feast for the eyes. The terminology for their varied style of dress, even the exact period (sometime between 1000 A. D. and 1400 A.D.) is elusive as is the sense and meaning for all of this escapist activity.
They are, if nothing else, a highly social bunch. A few days before, the court of Atenveldt met at the Monastery at 28th Street and Indian School Road, fully dressed in their regalia as bards sang, knights drank and maidens, um, swooned. Of all places in Phoenix that are commercially lined up with this kind of medieval market share, the odd corners and angles of the mostly outdoors establishment seem to fit with the mysteries of the group, which are considerable.
You first meet many of the deputy baronial officers as they warm themselves by the fire during a light rain. They are soaked but happy. Introduced to the Baroness Edine Fairfield, you are thus linked up to pretty much anyone you would like to know. Being a baroness is all about making introductions. Her husband, Rhys ap Treahern, is also about, bouncing around with the group, bawdy and in the brew, thinking he'd stick around the Monastery while the womenfolk disappear back into the mundane world, one by one, to attend to the minor elves, or, perhaps, watch some episode on the Sci-Fi channel once the dishes are done and the kids are safely in bed.
Finally, you meet the bard of the group, XXXX, who says he was commanded by the king and queen to drive all the up from Bisbee, where he lives, to deliver his songs of the wood, bardic taunts, and so on.
After all this, one has no choice, really, to be drawn to the gates of Atenveldt, which appear every Wednesday night at Encanto Park, rain or shine.
Hear that sound coming from the fields of Atenveldt? ‘Tis the clatter of arms crashing. The clash is on. There is no time to waste . . .

III. The Baron

As you walk onto the field, and therefore completely through the threshold gate, you notice a knight leaning against a light pole. He is taking a breather, that is, sucking down a cigarette between fights. He is actually from the Barony of Twin Moons, which is the East Valley chapter. He doesn`t have much time to talk. Just as he is trying to describe a recent battle between multiple baronies in the boonies near Winkleman, he is called back into battle, tossing his cigarette onto the wet grass.
Indeed, as another knight is seen with a cancer stick poking through his battle mask as he heads back into the melee, it is easy to see how hard it really is to let go of all of the mundane world.
The Baron Rhys ap Treahern is found beneath a tree, pulling on his battle pants like Leon before the Super Bowl. The baron, during the day, is a systems administrator. In fact, a lot of these people are systems this, techie that ... part of the Dungeon and Dragons tradition that once laid path to Internet geekdom in the late last century. He talks business and software as he pulls his tortoise shell together to his body.
"There is definitely a correlation, but it is not necessarily just the software business," he says. "It is more a bit of escapism. Just a slightly higher percentage are computer people ... those who are the people who tend to be really creative, who can also focus a tremendous amount of time on one thing."
People in the organization choose their own roles initially, but the best and brightest rise to become members of the Court made up of barons and baronesses, seneschals, heralds, keepers of the regalia, chroniclers, ministers of the arts and sciences. There are all kinds of people who coexist in this space as they try to create a miniature human tribe of a 10th- to 14th-century court.
In fact, by all reports, it is no simple thing being king or queen. They only reign for six months at a time. One of the reasons: The pressure to perform is all-consuming, and the political intrigues can be waring, so much so that at least one such married pair got divorced due to the kind of stress of managing a kingdom that would make the problems faced by a little league coach and team mom pale by comparison.
The Baron, now fully amped up in his crossover palm symbol on his chest, a heraldy that serves as his avatar to this interior realm, says even his current status can be overwhelming in terms of the duties required.
"Suddenly," he says, thinking about how he at times completely forgets about his regular hours, "I realized my whole life had become the tournament, the dealings of the court."
Unfortunately, the Baroness wasn`t around this night. One of her children had to be taken home after vomiting. Indeed, the real world, regardless of all this fantasy, is always close at hand.

IV. The Scribe & the X-Queen

Lady Urgula, a scribe for the barony, refers often to the real world as "mundane." Members shed their skin when they go into character, going so far as to leave their cell phones at home and watches in their cars.
"This is fun, make-believe," she says. "Some people go to Hawaii. I go to another century."
As HG Deille of Farnham, the barony herald, acquaints those interested in the meaning of the curious symbolism of the knightly dress, the battle out on the field is intensifying. Much like a clash of football pads (NFL football pads, nothing high school about the way these fully grown adults go at it), the sound is startling when you are so close. The violence is downright alluring.
"We pretend we are all nobles, and we have our own family heraldy to register to," she says, attempting to explain what can only be described as what the media critic Marshall McLuhan once proclaimed: The medium is the message. "The purpose of the heraldry is to identify yourself to your opponent, based on your shield."
Just as heraldry is like a corporate logo, then the symbol on the shield or on the chest is your avatar, the mask you wear to represent your other self as you walk through space ... either killing people, sending them to hell, or, depending on your mood, making them well.
"It's your business card," Deille of Farnham says. "In an illiterate world, that's your announcement."
The woman herald has seen it all since she was once a queen, but has since decided that, due to the energies involved, after looking over the trees, it is much better to be something else: A human being. Of her experience as queen, she says: "You see an aspect of the society that you can't see any other way. Where there are other people involved, there are a lot of politics, so you have to manage accordingly. You are on a platter and everybody else is watching you."

V. Choosing Ground

East of the field, facing the battle, many of the womenfolk, fair maidens and weary knights rest on a big grassy knoll. They sit in lawn chairs, with all kinds of black bags and equipment strewn about. As the night wears on, there is an odd stillness about the way they sit and chat. There is little movement as they stand together. The mind comes to songs by Led Zeppelin, of quotes out of some Arthurian legend of the Holy Grail, about what's it all about, Alfie?
"Yes, there are two paths you can go by, but in the long run, there's still time to change the road you are on," sang Robert Plant a long time ago in "Stairway to Heaven." Or Jethro Tull, "Bring me my broadsword and my cross of gold as a talisman and clear understanding."
At all times, the field is the bread and circus here. It is the show: the battle. As they clash, we can choose our ground or choose to fight. We can walk back into the woods, the new century, too. But know this: A sentimental occurrence such as the Society for Creative Anachronism exists for a reason. Perhaps that reason is part and parcel of a multitude of things, the need to escape and the need to join in.
At the back end of the mystery, though, it reappears, this echo of a brutal time, because it is necessary. It reflects on our own time, which is really no different. Yes, there is more honor in sticking your sword through a man's eye than blowing him apart with a cruise missile from a great distance, but the penetrating power of this statement is everything, right? Archers are archers, at any date.
And these masks, these avatars, are worn everywhere. In online life, at the office, even at home, in the quiet closeted places of the heart. The point of all this: Sure, they may be a little nerdy. Sure, they merely reflect both the good works spun by the fair maiden and the natural course of destruction of the field of black knight. Both are necessary in the continuum of life. Everyone is in costume. Look down the lane, at the very symbolism of T-shirts strolling, peacefully in every mall in America. Skulls, crossbones, knights with their bloody swords. So, join the fray, the festival, the fair, mundane maidens with shopping bags full of baubles and botox and busy gents in your ties, climbing into your decorator Humvees. It's all a broken down carnival. At least they admit it.

Douglas McDaniel, a local freelance writer and poet, is the publisher at Mythville.com and longtime blogger at http://mythville.blogspot.com. He can be e-mailed at mythville@yahoo.com.

Wednesday, November 10, 2004

Monday, August 30, 2004

Saturday, August 21, 2004

Tuesday, November 13, 2001


Just
Huck, Baby!



By Douglas McDaniel
Mythville MetaMedia



“I was lying in a burned-out basement
With the full moon in my eye
I was hoping for replacement
When the sunburst through the sky
There was a band playing in my head
And I felt like getting high
Thinking about what a friend had said
I was hoping it was a lie.
All in a dream … in a dream,
The loading had begun.
Flying mother nature silver seed
To a new home in the sun.”

----Neil Young, “After the Gold Rush”



Deven, MA (Route 2, West) ---- Gathering on the parade grounds of the retired Ft. Devens army base, team Meteor Theory prepares for its mid-morning maneuvers against Team 27.

In less worrisome times, a gathering of squads with such names as “Mass Discinction,” “Flying Bones” and “Team Paleolithic” would seem less in touch with the zeitgeist, more in touch with what geeks simply like to do on the weekend: that is, just “huck,” baby! What does ‘huck” mean, well, to the legion of Ultima Frisbee players across the nation it means a lot of things. Go ahead, try to pin them down on what, exactly, it means.

“I don’t know, man, that’s a question for some old-timer,” says Kathleen McLaughlin, a springy stepped member of Meteor Theory who, when she can’t “huck” around, is a business reporter for the Salem Evening News. “That’s a good question,” she says. “Where does that come from?”

According to the loose-limbed captain of “Terra Hucktool,” the term can be either a noun, or, a verb. In the case of his own team, to “hucktool” is to throw a long one, and since Ultima Frisbee might remind someone of football and basketball combined, as soccer without the frustration of being unable to use one’s hands, the whole verb of “huck” is to stretch out the defense. But, alas, mysteries here abound. The noun here, as in the whole point: well, that’s a thornier question, indeed.

Regardless of all of the zen-and-the-art-of-frisbee-team-spirit-maintenance pronouncements of what coed Ultima Frisbee is all about, truly, the “Art of War” is still a necessary manual. This is, after all, a penetration game. It adheres to the masculine plan of taking territory and puncturing the end zone for the score.

The late-fall event is the championship for the Boston Ultima Disc Alliance looks like a military exercise for young ROTC recruits on the grounds of the old fort west of Boston. Teams dress in earth tones: reddish browns, blues, yellows and sunrise orange. And if there’s one thing any brilliant Pterodactyl tactician knows, it’s this: You can tell a lot from a team by the colors its chooses, and, the names they like to call themselves, or, the symbolism of their flying colors. For the whole league this year, the dinosaur fettish is both prescient and in vogue. All of the league T-shirts have the skeletal insignia of a T-Rex, another penetrating meat eater from distant (yet, not so dissimilar) times.

“This guy has turned into a skeleton, so, obviously, he is stalling,” says Todd Bicker (sp?), one of the Meteor Theory captains, who uses another one of those Ultima terms, “stalling,” as if he were unaware that it was another one of those mysterious code words strangers won’t be able to decipher.

But, perhaps, not so mysterious. As the games were about to begin, a vintage World War II aircraft (perhaps a well-tuned Japanese Zero) was performing astonishing stunts, rising and diving, spinning, and then, going straight up to the point of being perfectly still in the air. That is: stalling. So if we were to get as zen-like as the Meteor Theoriticians, it might be inferred that stalling is either floating a throw in the air, a hanger, or, standing perfectly still with the Frisbee in hand to let the field ahead develop, like what you are supposed to do when a reptilian rattlesnake ---- in the defensive posture ---- is coiled for a strike. That is: stall. Stand perfectly still.

Given the ground BUDA has chosen for battle, one can’t help but to describe events in a military parlance. So, before we let the games begin, let us set the scene. Let us think of the X-Files. If we can do that, it all makes a kind of saturnine sense.

We arrive early. The sky is an overcast coat of rain in the early morning cold. Our hip Volkswagon vehicle, driven by Bicker, parks in the lot amid a quadrant of gorgeous reddish-brown brick buildings that might make one think of an Ivy League campus or Versailles. But there is nobody here. Looking straight ahead, we can look at Building 13 and feel like Mulder and Skully are nearby, sniffing out the terrain. It doesn’t help that there are somewhat mysterious looking white vehicles parked everywhere. Deven Mass Development, which has the authorization to manage the entire property at the former base, has several sport utes and other vehicles parked in the lot, too. White vans with Deven MassDevelopment insignias haunt the early morning quiet.

But there are some people around. One of the firms using the apparently empty buildings now rented out for office space is Loaves and Fishes, a pantry distribution business, and a gaggle of elderly women are out by a trash dumpster, smoking cigarettes and musing about the Man. Off to one other corner of the base is a tan brown, ’70s style building that now houses Image Software. Right next door, a Massachusetts State Police special forces training headquarters, once again featuring a varied collection of all-white vehicles, a pattern that makes one wonder just how dumb bad guys are if every surveillance vehicle and SWAT team motorcade is so easily apparent in a white hat to well, the reasonably good guys.

The games go on amidst this backdrop of luscious fall foliage and old soldiers, and it’s hard not to muse about how a game of Ultimate Frisbee is a lot like single unit combat. It’s seven against seven, and each team really does reveal its colors. But it’s also a kind of passive solar game in this dawn’s early light, and everyone is not expected cruise and bruise so much, in fact it’s illegal. No, it’s more spiritual than that. At least at this level. After each game, the winners and losers gather in their separate camps along the sideline and make up singing jingles, and then they go up to each other, rapping out to its opponent what they learned from the game. It’s a way of honoring either the vanquished or the victor after the battle.

While Terra Hucktool eventually won the championship with superior speed and athleticism, the real prize for the event is the spirit award, given to the team that has the best overall kindness and charm while playing. That includes such things as having the best tune, least complaints about calls (there are no referees here), the most times helping a fallen opponent off the ground, and so on. However, this is not always the way it is with Ultima Frisbee.

“Unfortunately,” says Bicker, who likes to play electronic chess between games, “it’s not Ultimate all of the time.”

Yes, even in this neo-paleothic ode to Roswell and Area 51, there are some Frisbee contests where the dickheads rule. But not on this day. Since most of the players are yuppie professionals with a zen-like sense of themselves ---- programmers, doctors, lawyers, telecommunications geeks ---- more importance is placed on giving the other a team a “spirit score” than the actual score.

“That’s one of the points of the game, spirit, especially in this fall league,” says Gary, a network manager. “Ultimate in general is supposed to be about being a good sport. You give the other team the spirit score to make the game more fun.”

Even when penalties occur, like an illegal tap or a holding foul, the latter of which are rare, there is usually a sense of collaboration in accepting the player’s self-made call. And it all happens much faster than instant replay on a Sunday afternoon in Chicago.

“In other games, they are attoning for other things that are happening in their lives,” says David, a doctor. “There are no referees. We judge the game ourselves.”

By the time Terra Hucktool proves its dominion over this earth, the sun is setting and the grounds are all aglow. Inside a big banquet hall, stacks and stacks of “free” food is being served as players of all colors eat at the same circular tables. One thinks of a cult, which this really is, a subculture, but it’s a superior one for a new kind of competitor with Frisbee on the brain.

Douglas McDaniel is a freelance writer, poet, playwright, philosopher currently living in Ipswich. His new book of poetry, “The Road to Mythville,” at iuniverse.com. Other evidence of his passage can be found at http://mythville.blogspot.com/ or the much-recommended http://kachinason.blogspot.com/. He can e-mailed, for as long as we have electricity, at dlmtel@yahoo.com.








www.buda.org
www.upa.org (see mutants)